The Gates

“I suppose we could always knock?” Maruc grinned, “You never know! They might be nice!”

“I have further magic,” intoned the mage, feeling in a somewhat self congratulatory frame of mind. “If we are to unbar the way silently, it is a new spell I have not tried before, but it is just for such a purpose.”

The mage flipped open his book and started enchanting the opening lines to his knock spell.

Stephan took a step back, minding the cliff, to give the mage some room for his arcane gesticulations.

‘These majiks always seem to smell funny,’ he thought. ‘Or maybe it’s just Miklos.’ He kept his thoughts to himself.

“Da. Make it open with majiks. If that does not work, our rogue can just pick the lock.” He hoped his comrades would see the humor in his words.

Feldard wondered why the mage hadn’t thought to tie the original rope to the top of the gates rather than the ledge rocks. It would have saved them this hassle in the first place, but seeing as the mage had a means in past the gates, Feldard kept his grumbles to himself and instead prepared his weapons should they be needed.

Ludo stood back and joined the dwarf in preparing his equipment. If the door was held by a bar on the far side, he figured he would have to climb over and lift the bar so he also looked around for a suitable area to climb over the gate.

Hasan grinned cautiously at his companions, as they watched Miklos work his magic. “Excitement builds, no? I remember when you freed me from the fallen temple. Who knew we would find ourselves here?” The elf was pacing, fingering the Ring of Elyas rather manically.

THe mage finished his spell and the heavy iron bar on the other side of the gates lifted itself and the huge stone doors slowly heaved open. Behind the doorway stood two more 12-foot-tall Hutaakan rock statues.

The statues started to move, slowly at first. They did not appear friendly.



Filed under D&D, Dungeons & Dragons, rpg

8 responses to “The Gates

  1. 9:01am, Moldain, the 15th of Flaurmont, 1001AC
    Partly cloudy, cold and windy.

    Maruc: 10xp+10xp+10xp
    Miklos: 10xp+10xp
    Feldard: 10xp+10xp
    Hasan: 10xp+10xp
    Stephan: 10xp+10xp
    Ludo: 10xp+10xp

    Maruc: 28,135/48000
    Miklos: 28,010/40000
    Feldard: 28,575/34000
    Hasan: 27,620/32000
    Stephan: 27,685/32000
    Ludo: 27,350/40,000

  2. Hasan

    Bloody hell, Miklos, show them the map,shouted Hasan, as he ducked into a defensive stance. and if that doesn’t work, for goodness sake hit the with a lightening bolt!

  3. miklosdostevar

    Miklos quickly scrabbled in his pack for the map and drew it forth.waving it desperately in front of the advancing statues like a flag of truce. Which, he thought quite ruefully, it probably was.

  4. Maruc wondered what effect lighting would have against stone as he circled to the left staying just out of range. His mage wrought mace should be proof against these creatures if they turned on them, but he didn’t want to test the theory.

  5. Ludo

    Ludo scarmbled back and looked for somewhere safe to be, which with the huge gorge behind them was difficult.

  6. dtwilder

    Stephan thought for a fleeting moment to dash between the slow-moving statues. But then he saw that the animated stone was quickly gaining alacrity just like the Traldarian steeds that at first pull moved sluggishly but within seconds were at full strength.

    He eyed the gates, hefting his sword and shield. “We may have to get back through the gates!” He positioned himself for a quick escape; waiting to see the effects of Miklos’s map-waving ploy.

  7. Feldard

    Feldard stood his ground and exchanged crossbox for axe and tensed for battle should Miklos’ flag waving go unnoticed or uncared for.

  8. dtwilder

    Stephan quickly took in the surroundings. Stone. All stone.

    In a pre-battle tone, he said, “The cliff may be the best way. If we can lead them to the edge; make them stumble. Or at least close the gates on them!”

    He was not sure, however, if the stone golems would even advance beyond the gates.

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