Wicked Creatures and Spellcraft

“Teikus, you are a fool to think that money will buy your life. If you had any experience of the Faith of Halav Incarnate you would know we would only seek to defend ourselves. You cast yourselves at our weapons then sue for clemency?” The priest shook his head. “In my opinion you should escort us and aid us as you can until we are free of the Temple. What say you my friends?” he said turning to the others.

Feldard snorted and wiped down his blade removing the fresh slick of blood from its fine workmanship. Then he regarded the self-proclaimed thief. “Well… we are one down, what with Nicolai sneaking off and about on his own, likely lost in this labrynith. Mind you, I wouldn’t trust him at my back.”

“Well my friend, indeed we can direct you out of here. But firstly you must disclose to us all you know of your travels. Here I have a piece of paper, draw as best you can the halls you have visited to get your ‘treasure’. Do you know of any great Halls or Dungeons? Try to make the map as detailed as you can. Even a sketchy idea of what lies beyond could be of some use to us. Perhaps there are unusual creatures that stalk the passageways that you have encountered?” Miklos purposefully avoided the offer of cash. As a Magi he was more student than mercenary, but if the others were to draw a fee he would have his share.

Teikus was quite uneasy. He had just seen his cohorts killed before his eyes in a matter of moments. “We had no time to look about and explore, for the Siswa were in pursuit. There are wicked creatures and spellcraft throughout this temple. Every time we reached a hall junction…”

The bandit’s words were cut off as the group heard the sound of footsteps approaching. A group of five Siswa charged toward them from the east. They had their scimitars drawn and their faces bore the familiar trance-like state resulting from the Rahib’s spell.


Filed under D&D, Dungeons & Dragons, rpg

6 responses to “Wicked Creatures and Spellcraft

  1. Note: Maruc is down 5 hp – 12/17 hp total – from the previous combat

  2. Feldard (Dwf 3)

    Feldard turned to meet this new charge, his axe once more at the ready though this time he was cautious to only use the flat of it to bring down his opponents. These were the villagers’ husbands, sons and brothers whom they were here to try and free from the Rahib’s ensorcelment.

  3. Maruc (Clr 4)

    The priest leapt forward next to Feldard to defend his flank. His only concern being to stay alive.

  4. Miklos (Mu 3)

    The mage turned to the bandit. “Well here is a chance to prove yourself if they get past Feldard and Maruc.” Keeping half an eye on him in case he fled Miklos returned his attention to the battle.

  5. Saeth Tegau

    Saeth spun as Feldard moved past, and the priest after him–she didn’t see the ensorcelled Elves coming up behind her. As the two stood shoulder-to-shoulder, the east corridor was too thin for her to sqeeze by; she kept her back to the wall, her eye peeled for a Elf to break through… or for the captured looter to try anything funny.

    “Anything funny” includes making a break for it. She’s not especially happy that he was robbing the temple, and will cut him down if he tries to flee just as if he does some sort of betrayal.

  6. Saeth: 10xp
    Maruc: 10xp
    Miklos: 10xp
    Nicolai: 10xp +10xp +10xp
    Feldard: 10xp

    Saeth: 7060/8000
    Maruc: 7140/12000
    Miklos: 7155/10000
    Nicolai: 6705/9600
    Feldard: 7140/8800

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