The Eerie Entrance

“I am in your debt, Saeth.” Maruc pulled the remains of the lifeless creature off him. “Thank you.” He wondered if any unlucky travellers were caught like this in the past?

“Priest Maruc, it is nothing.” Anyone in her position would have done the same, Saeth was certain.

After gathering her scattered daggers, Saeth considered the three doors in turn, trying to envision where each would lead. Finally, she moved to listen at each door in turn–would the quiet rustling give some hint as to each’s contents?

“Lets have a look at you Feldard. Hmmm… You like getting in the way don’t you?” Maruc grinned as he pulled out the remaining beak. “This doesn’t bode well, but at least I can try to sort you out.” Maruc closed his eyes again and silently mouthing the incantation he emptied his mind and stained to hear. He cast his healing prayer to the Heavens and waited for the surge. It came again slowly but with no lesser force than last time. “Incarnate Halav, heal the friend of thine servant!”

Maruc sighed as the rush passed and the colur came back to the dwarf’s face. “Good.”

“Could I borrow the lantern Maruc? Thank you.” Miklos lit the lantern and shone it around the room. Though some daylight shone into the room, there were many shadows. Nothing jumped out at Miklos, so he investigated around the chamber he now called the “Eerie Entrance” to see if the flying creatures had scavenged anything of interest with his lantern. Looking atop the the ledge, the lantern light glimmered off of a few tiny shiny objects. It seemed that the stirges were collectors of gemstones. Two agates and an onyx. After gathering the gems, he pulled a parchment out to make a quick note of the rough proportion of the room.

Nicolai checked the room for any sign of the room being used. The doors were completely unmaintained, and there were no tracks on the floor.

“Now we have introduced ourselves to the denizens of the castle it would be churlish not to accept their invitation! To allow our esteemed Master dwarf to recover from his exertions,” Feldard looked like he was about to protest,“I insist that we take a breather for a moment while the others make sure there are no more nasty surprises in there.”

Feldard glowered fiercely at the priests insistance that they remain behind and let the others investigate first. If the man hadn’t just healed him, Feldard might have told the Halavist just what he thought of his insistance, but as he did owe the priest for aiding him he kept his sour comments to himself and took over the Elf’s position at the back of the group. “I’m fine now, no need to wait on my account.” Quietly to the priest he added a sincere “thanks ” Then Feldard resumed his scowling and watched after the others lest more of them damn bird creatures suddenly appear.

“No problem.” Maruc said to the Dwarf, “Lets go and hope we didn’t wake up the whole castle,” Maruc grinned.

Saeth heard no noises from any of the doors. With a slight smile from her newfound place in the van, Saeth waited a moment for everyone to take their position, then threw open the doors on the left. She peered in before taking a step.

There was no movement in the room. The stone floor was cracked and broken into rubble, exposing the dirt beneath. The skeletal remains of three men lie motionless upon the floor. They wear leather armor which is torn apart, with bones sticking out at awkward angles, the result of their painful, violent deaths.

A statue sits at the far end of the chamber. It resembles a sarcophogus standing upright, except that the head of the figure carved upon its lid looks distorted and seems to haave tendrils instead of hair. A pair of batlike wings extend from its temples.



Filed under D&D, Dungeons & Dragons, rpg

6 responses to “The Eerie Entrance

  1. Feldard regains 5hp – 13/17 hp

    The Castle Entrance:
    Saeth: 10xp +10xp
    Maruc: 10xp +10xp +10xp
    Miklos: 10xp +10xp
    Nicolai: 10xp
    Feldard: 10xp +10xp

    Saeth: 3070/4000
    Maruc: 2950/3000
    Miklos: 2925/5000
    Nicolai: 2730/4800
    Feldard: 2865/4400

  2. Saeth Tegau

    Saeth stepped slowly into the room, her eyes searching for whatever had caused the death of the three men. She waited for the rest of the party to clear the entryway before proceeding closer to the statue. Could it be a bat-winged crown on his head?

  3. Feldard (Dwf 2)

    From the back, Feldards’ view of the room was pretty much blocked by the taller humans. Yeah, there was reason he preferred taking the lead. He glanced behind as he waited for the others to move on through, keeping watch.
    When he did finally step in and see the skeletons and the sarcophogus he gripped his axe a bit tighter.
    “Try not to wake anything in there,” he commented drily. It was ironic cause if he were up front his first action would be to open the thing up but he was rear guard now so he left the investigating to the others and kept his watch over them and the entire area – especially behind.

  4. Maruc (Clr 2)

    Maruc stifled a laugh and inlow tones he whispered the the dwarf next to him, “You’d be doing well to wake them…” Then he realises the dwarf’s wit had far outclassed his so he left it hanging.

    Then the second thought occured to him. They where dealing with the undead. Maruc edged werily around the corpses hugging the wall. He took note of the ceiling and the surrounding area.

    DM: Maruc makes absolutely sure that the room appears secure before approaching the corpses to assertain how they died.

    /player paranoia mode on

    Maruc raises his shield and approaches the corpse with the full expectation that they will inexplicably leap up and attack.

    /player paranoia mode off

  5. Miklos (Mu 2)

    Miklos followed Maruc into the room as Feldard made his quip.

    “I like your style Feldard.” He said trying to keep the nerves out of his voice.

    He shone the lantern around the room to see what it might have been in its hayday. “Normally the room to he left of a stately house would be the Drawing room, he said with conviction. The one to the right as we came in should be the Library.”

    If all seems well Miklos will make a note of this room on his map.

  6. Nicolai looks at the sarcophagus: “Happy looking chap isn’t he.”

    Nicolai checks the room for traps, specifically the sarcophagus.

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